Live combat comparison · UTC calendar windows

Headshot / Death headshot

See who lands headshots—and who receives them—using the same eligible infantry-weapon logic as the Auraxify app. Rates are measured against eligible kills or deaths, so time played does not masquerade as accuracy.

App parity: infantry HSR weapons only · teamkills, suicides, and environment deaths excluded
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Pinned results

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01 · DEALT

Headshot leaderboard

Headshots divided by kills made with app-eligible infantry weapons.

#PlayerHSEligible killsHSR
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02 · RECEIVED

Death headshot leaderboard

Headshot deaths divided by deaths to the same eligible infantry weapon set.

#PlayerHS deathsEligible deathsDHSR
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A fair denominator matters.

HSR is headshot kills ÷ eligible kills. DHSR is headshot deaths ÷ eligible deaths. The minimum-sample control applies independently to each board; a pinned character below that threshold still shows its observed rate but receives no public rank.

The weapon scope mirrors Auraxify’s app logic: infantry firearms, AI MAX arms, knives, crossbows, and the app’s explicitly included anti-infantry MANA turret items. Explosives, launchers, vehicle weapons, environment deaths, suicides, and default-ignored teamkills do not enter either denominator.

Today, 7-day, and 30-day views use UTC calendar days. Custom dates are inclusive and can span up to 31 days. Results reflect events observed by the Auraxify Census stream, not lifetime Census weapon totals.