Headshot leaderboard
Headshot kills ÷ eligible kills.
Swipe the table to see all columns →
| # | Player | HS | Eligible kills | HSR |
|---|---|---|---|---|
| Loading headshot ranks… | ||||
Compare headshot kills and deaths, ranked by rate or count.
Pin up to six characters, including players outside the top 50.
Headshot kills ÷ eligible kills.
Swipe the table to see all columns →
| # | Player | HS | Eligible kills | HSR |
|---|---|---|---|---|
| Loading headshot ranks… | ||||
Headshot deaths ÷ eligible deaths.
Swipe the table to see all columns →
| # | Player | HS deaths | Eligible deaths | DHSR |
|---|---|---|---|---|
| Loading death headshot ranks… | ||||
HSR is headshot kills ÷ eligible kills. DHSR is headshot deaths ÷ eligible deaths. The minimum-sample control applies independently to each board; a pinned character below that threshold still shows its observed rate but receives no public rank.
The weapon scope mirrors Auraxify’s app logic: infantry firearms, AI MAX arms, knives, crossbows, and the app’s explicitly included anti-infantry MANA turret items. Explosives, launchers and vehicle weapons do not enter either denominator. Filters: teamkills, suicides, and environment deaths excluded.
Today, 7-day, and 30-day views use UTC calendar days. Custom dates are inclusive and can span up to 31 days. Results reflect events observed by the Auraxify Census stream, not lifetime Census weapon totals.